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Work Experience (Previs/Postvis, Animation, VFX, Game Design)
The Third Floor, Inc. (2014 - 2017)
Previs/Postvis Artist (Insurgent, Maze Runner: Scorch Trials, Pirates of the Caribbean: Dead Men Tell No Tales, Final Fantasy XV: King's Glaive, Legend of Ravaging Dynasties, Captain America: Civil War, Kong: Skull Island, Guardians of the Galaxy: Vol. 2, Avengers: Infinity War)
A Maniacal Game “AMG” (2014)
2D Animator, Level Designer, Item Designer
Stereo D (2011 - 2013)
3D Depth Artist (The Avengers, Iron Man 3, Pacific Rim, Star Trek Into Darkness, Abraham Lincoln: Vampire Hunter)
Sassoon Film Design (2010 - 2011)
Compositing and Match-Moving (Harry Potter and the Deathly Hallows Part 1 and 2, The Green Hornet, The Smurfs)
Unthinkable Images (2010)
Compositing and Rotoscope Artist (The Snark)
The Third Floor Inc./Rareform Pictures (2010)
Rotoscoping Artist/Compositor (Wallenda)
AnimAction Inc. (2008-2010)
Animation Crew Leader
Yulin Workshop (2008)
3D Character Animator (“The Pancakes” Music Video)
Infinity Ward (2008 - 2010)
Animation Mentor
Maxon (2008)
3D Artist Internship
Cinema Vagabond (2007)
2D Flash Animator/Designer
Education:
B.F.A. In Art and Animation (2004-2008)
California State University Northridge
Skills and Software Proficiencies:
The Third Floor, Inc. (2014 - 2017)
Previs/Postvis Artist (Insurgent, Maze Runner: Scorch Trials, Pirates of the Caribbean: Dead Men Tell No Tales, Final Fantasy XV: King's Glaive, Legend of Ravaging Dynasties, Captain America: Civil War, Kong: Skull Island, Guardians of the Galaxy: Vol. 2, Avengers: Infinity War)
- 3D Tracking, Compositing, Animation, and Camera-Centric Shot Creation
A Maniacal Game “AMG” (2014)
2D Animator, Level Designer, Item Designer
- Responsible for designing and animating characters, scenery, and objects to be utilized for multiple game platforms
Stereo D (2011 - 2013)
3D Depth Artist (The Avengers, Iron Man 3, Pacific Rim, Star Trek Into Darkness, Abraham Lincoln: Vampire Hunter)
- Converted scenes shot in Mono to Stereoscopic format by producing depth maps
- Matched stylized stereoscopic look set by Production Designers and Art Directors
Sassoon Film Design (2010 - 2011)
Compositing and Match-Moving (Harry Potter and the Deathly Hallows Part 1 and 2, The Green Hornet, The Smurfs)
- Camera Tracking using Mocha and SynthEyes
- Match-moving characters, objects, and scenery using Maya and tracking data to create a 3-Dimensional environment from 2-Dimensional footage
- Compositing 3-D information, roto data, tracking data, and live footage into Stereoscopic footage using After Effects
Unthinkable Images (2010)
Compositing and Rotoscope Artist (The Snark)
- Rotoscoped/Keyed out green screen footage containing live actors
- Imported high resolution matte paintings and positioned them in 3D space to create parallax
- Applied color correction, motion tracking, and object animation on final shot footage with Adobe After Effects CS5
The Third Floor Inc./Rareform Pictures (2010)
Rotoscoping Artist/Compositor (Wallenda)
- Rotoscoped/Keyed out green screen footage containing live actors
- Performed color correction, motion tracking on digital video with Adobe After Effects CS4 and Nuke
- Worked with producers and directors concerning layout and editing of various shots
AnimAction Inc. (2008-2010)
Animation Crew Leader
- Taught workshops of 100+ Junior High and High School students about traditional animation
- Worked with students to develop, animate, and colorize several 30 second cartoons for television
- Ensured students received recognition from Cartoon Network for outstanding animation
Yulin Workshop (2008)
3D Character Animator (“The Pancakes” Music Video)
- Responsible for the animation of “Orange Bass Guitar Cat”
- Responsible for animation cleanup and stitching
Infinity Ward (2008 - 2010)
Animation Mentor
- Received in-studio animation training by Lead 3D Animator Mark Grigsby
- Learned about the inner-workings and staff responsibilities of a major video game studio
Maxon (2008)
3D Artist Internship
- Created 3D models using Cinema 4D
- Created instructional video tutorials on how to use the various features of Cinema 4D software
Cinema Vagabond (2007)
2D Flash Animator/Designer
- Designed and animated intro title to be shown before award-winning feature film “Barrio Thief” using Macromedia Flash
- Conferred with directors concerning the design and layout of intro title
Education:
B.F.A. In Art and Animation (2004-2008)
California State University Northridge
Skills and Software Proficiencies:
- Maya • SynthEyes • PF Track • Boujou • Flash • Toon Boom • After Effects • Premiere • Photoshop • Illustrator • Mocha • Nuke • Cinema 4D
- Traditional animation principles, strong understanding of design, staging, development of believable characters, and visual storytelling